About Da Hood Battlegrounds:
I read a ton of reviews before I bought the game, and I ended up buying it because no reviews I read actually had a real critique. I don’t understand the negativity, although the game is not perfect. There’s a few flaws, and the game overall feels very underdeveloped, the mechanics are all there, but polish features like HUD indicators and balance changes aren’t there. The game is really lacking in content, and its really hurt by poor UI that seems to intentionally hide what skins and unlocks you already have, or collectibles that are ultimately meaningless, just pictures that pop up without explanation or mechanical value. Additionally, PVP modes are a bit too even-sided even in the late game, which means you can easily have hour-long stalemates of pure pvp where neither team has free time to pursue objectives, as they just take too long to do without risking your entire team dying. I think that overall, surprisingly, the gameplay is just too fast, and the dynamics of the map change too quickly to allow much strategic play around the NPC faction, or strategies more complicated then ‘run at the enemy’ against real players. It’s like the focus is too high on PVP and not high enough on strategy and creating variety in each game, and scarce resources available to each player means that even perfect play only allows a character to survive at most, 3 player fights without intentionally breaking the game mechanics.