About Raise A Floppa:
You’d be forgiven for looking at the Steam store page for How to Raise a Wolf Girl — the only Steam game from developers Sweet & Tea, and the latest visual novel published by the prolific Sekai Project — and thinking it was another Nekopara-like harem boobie game about getting into a wolf girl’s panties. If you discarded the store page Nudity and Sexual Content tags, though, along with the free R18+ DLC available from a third-party site, then you’d find that it’s not really much like that at all. For me to consider a VN to be a shining example of the genre, it must involve at least two things: a great story that’s not too badly marred by poor grammar or translation; and art that’s pleasing to behold. They’re the core components of a VN to me, and while extras like fancy interfaces, galleries, sprite viewers, and the like all add to the experience, if the story or art are rubbish then the game tends to be a failure. How to Raise a Wolf Girl tells the story of senior high-schoolers Shuuji and his not-girlfriend Kana, living in a small village in the Japanese countryside. While cleaning a shrine in the nearby mountain forest dedicated to a Mountain God who presides over the area, they find a girl who looks about their age trapped in a boar cage placed by Shuuji and his grandfather. They soon notice that the girl, Iroha, has large wolf-like ears and bushy tail, and is unable to talk. Freeing Iroha from the cage, they take her home to care for her. This simple beginning sets the stage for a short story about friendship, love, and loss, which is written and translated extremely well, as I’ve come to expect from everything published by Sekai Project.