About Tower Battles:
So, here we are with a quandary.There is a lot to like about this game, no doubt about it. But unfortunately it falls into the “potential” category. There is a great basis for one of the top games in this genre, but as yet, the game fails to deliver, chiefly because it suffers from a truly incompetent/archaic user interface and lousy “playability”. The game sets out to provide a gratifying user experience with the inclusion of multiple player profiles and campaigns and while this is so limited as yet (read meaningless so far), the player can drool over the possibilities that might offer in a genre (tower defence) that to date, has totally lacked this kind of wet dream. Develop this aspect alone and the game designers have a winner. While im no expert, I can honestly say that as a lover of tower defence games, This one has the best potential so far, but the worst delivery. Fix this, and the sky is the limit for this game. (I mean for God’s sake people, get rid of the keyboard WSAD interface in favour of edge of screen mouse scroll at the very least!). At the special price, its really great value, but at the recommended retail, its very ordinary so far. C’mon developers. lets see some commitment to improving it, and yes, I’d refresh it and even buy it again if you did,,… the possibilities are that good. I recommend it at the sale prrice ($4 or less), but would have no issue in paying full retail for this game if it was developed a little better.